A hunter from Gulg rushed from the cover of the trees and speared an erdland. At the same time, a Nibnese hunter rushed from the scrub plains and used his two-handed axe to fell the same beast. The two hunters turned on each other and began battling for their prey.
After a brief fight, they two men collapsed from exhaustion and blood loss. They had battled aggressively, but neither was close to victory. They glared at each other fiercely, but did not have the strength to continue their struggle.
Hearing the commotion, an elf had watched the exchange. Now, seeing both men exhausted and wounded, he calmly used to his bow to dispatch them both. He then carried the erdland back to his tribe, along with a newly acquired spear and axe.
A blog for the Dark Sun Setting.
All rules presented are for the AD&D 2e rules system, or For Gold & Glory by God Emperor Games.
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Tuesday, February 22, 2022
Wednesday, February 16, 2022
Wakax - New Athasian Monster
Wakax
Climate/Terrain: Stony Barrens or UndergroundFrequency: Very Rare
Organization: Solitary or Pair
Activity Cycle: Night
Diet: Carnivore
Intelligence: Semi- (2-4)
Treasure: Nil
Alignment: Chaotic Evil
No. Appearing: 1-2
Armor Class: 2
Movement: 15
Hit Dice: 9+5
Thac0: 11
No. of Attacks: 1 or 2
Damage/Attacks: 1-8/1-8 or 1d12
Special Attack: Fear Aura, Red Gaze
Special Defense: Immune to Fear, Disease, & Poison
Magic Resistance: 20%
Size: L (7 1/2' Tall)
Morale: Fearless (19-20)
XP Value: 7,000
Tuesday, February 8, 2022
Session Seventy-Two: The Child
Note: For those unfamiliar with Dark Sun, psionics are called the Will for wild talents and the Way for trained psionicists.
When Vashti did not move through the portal, the rest of the group grew concerned. They left their kank in Kuresh and moved back threw the portal, to Fort Isus. Vashti quickly informed them that Samir was inside the armored caravan. The armored caravan began moving away, being pulled by huge mekillots at a medium pace.
The group rushed the caravan, with weapons drawn. There were guards walking along with the caravan and they scrambled to intercept the group. The troops had been expecting rest at the fort, not an attack, so they were caught a bit off guard.
Shade, Kalino, Kiara, and Vashti engaged with the wagon's guards, while Julius attacked the wagon directly. Julius began by using the way to burn the large ropes tying the mekillots to the wagon. Alaxander was turned invisible by Kalino and then used the way to move through the walls of the armored caravan, in order to explore it.
When Vashti did not move through the portal, the rest of the group grew concerned. They left their kank in Kuresh and moved back threw the portal, to Fort Isus. Vashti quickly informed them that Samir was inside the armored caravan. The armored caravan began moving away, being pulled by huge mekillots at a medium pace.
The group rushed the caravan, with weapons drawn. There were guards walking along with the caravan and they scrambled to intercept the group. The troops had been expecting rest at the fort, not an attack, so they were caught a bit off guard.
Shade, Kalino, Kiara, and Vashti engaged with the wagon's guards, while Julius attacked the wagon directly. Julius began by using the way to burn the large ropes tying the mekillots to the wagon. Alaxander was turned invisible by Kalino and then used the way to move through the walls of the armored caravan, in order to explore it.
Wednesday, February 2, 2022
Osalakil - New Athasian Monster
Osalakil
Climate/Terrain: Rocky Badlands, Stony Barrens
Frequency: Rare
Organization: Solitary or Flock
Activity Cycle: Night & Morning
Diet: Carnivore
Intelligence: Animal (1)
Treasure: Nil
Alignment: Neutral
No. Appearing: 1-12
Armor Class: 5
Movement: 2 , Fl 14 (C)
Hit Dice: 1+3
Thac0: 19
No. of Attacks: 1
Damage/Attacks: 1-6
Special Attack: Psionics
Special Defense: None
Magic Resistance: Nil
Size: S (3'-4' Long)
Morale: Average (8-10)
XP Value: 120
Psionic Summary
Level: 3
Dis/Sci/Dev: 2/2/7
Attack/Defense: EW, MT/ M-, MB
Score: 14
PSPs: 55
Psychokinesis: Telekinesis, Ballistic Attack, Control Light, Molecular Agitation, Molecular Manipulation
Telepathy: Mindlink, Aversion, Contact, Daydream
Level: 3
Dis/Sci/Dev: 2/2/7
Attack/Defense: EW, MT/ M-, MB
Score: 14
PSPs: 55
Psychokinesis: Telekinesis, Ballistic Attack, Control Light, Molecular Agitation, Molecular Manipulation
Telepathy: Mindlink, Aversion, Contact, Daydream