Tuesday, November 13, 2018

Paraelemental of Silt

Second edition AD&D failed to make paraelementals for Dark Sun, so I will be creating some. I've decided to start with the lesser paraelementals and eventually get to the greater paraelementals.
I've posted all of the lesser paraelementals, so now I'm moving on to the full paraelementals. Feedback is welcome.
Dust and sand ripping flesh from your bones.

Stats after the jump.

Thursday, November 8, 2018

Dark Sun Terrain: Sandy Wastes

Sahara Desert, Northern Africa
Vast expanses of yellow and orange sand. Dunes piled as high as large hills that change constantly, their size and shapes at the mercy of the hot winds that blows across the Tablelands. Most sand dunes are longer on the upwind side, or stoss, and have a shorter lee side, or slip face. Dunes may change location quickly, depending on the strength of the wind, which can bury travelers under tons of sand.
Strong, steady winds pile up sand into mekillot dunes, which resembles the roll on a  mekillots back. It is possible that these great dunes reach a height of seven hundred fifty feet high and several miles long. These dunes can be dangerous in a sand avalanche. If the wind is moderate and steady, the sand forms wave dunes. Wave dunes are much smaller than mekillot dunes, only reaching a maximum height of one hundred feet, and are evenly spaced.
Unidirectional wind that blows over the dunes low tips create crescent dunes. Crescent dunes are generally wider than they are long and tend to move quickly across the desert. Multi-directional winds create star dunes. Star dunes are pyramid shaped mounds with three or more ridged arms that stretch out from the central mound. These arms may stretch for many miles. Star dunes rarely change shape quickly or move very far.

Tuesday, November 6, 2018

Lesser Paraelemental of Rain

Second edition AD&D failed to make paraelementals for Dark Sun, so I will be creating some. I've decided to start with the lesser paraelementals and eventually get to the greater paraelementals.
I'm continuing with the lesser paraelemental of rain. Feedback is welcome.
Rain Elemental by HoiHoiSan
 Stats after the jump.

Sunday, November 4, 2018

Ninth Session: Fighting for Their Lives

Cast is placed at the end of the session journal entry.

Note: For those unfamiliar with Dark Sun, psionics are called the Will for wild talents and the Way for trained psionicists.

Desert bandits wear blue to blend with the sky, except on Athas, where the sky is green.
Grak charged into the room and attacked the elf who shot him. Inside the room, however, were eight human bandits, another elf, and a tied up and gagged half-giant on the floor. There was a hole in the outside wall that lead to the silt moat outside. The bandits swarmed Grak and flooded out of the room, to confront the rest of the group. Julius and Alaxander used the way to engage them, but soon switched, Julius to his obsidian scimitar and Alaxander to his bone club. Kalino was attacking with his bone longsword and Vashti with her bone club.

Thursday, November 1, 2018

Dark Sun Terrain: Salt Flats

Bonneville Salt Flats, Utah, USA
Huge expanses of salt encrusted ground as far as the eye and see. Salt Flats are nearly barren lands that become incredibly hot during the day. Here, more so than anywhere else on Athas, moisture is pulled from a traveler's mouth and skin. Any amount of water that pools quickly becomes salty and undrinkable. Yet, even here, life finds a way to survive.
Although it is not common, some salt grasses and hardy cacti break through the dry crust of the salt. Not nearly enough water to support a thriving ecosystem, salt flats are for the most part, devoid of life. Most creatures are only passing over the salt flats, looking to get off of them before the sun reaches its peak and the shining white salt raises to unbearable temperatures.

Monday, October 29, 2018

Lesser Paraelemental of Sun

Second edition AD&D failed to make paraelementals for Dark Sun, so I will be creating some. I've decided to start with the lesser paraelementals and eventually get to the greater paraelementals.
I'm continuing with the lesser paraelemental of sun. Feedback is welcome.
Goodness, Gracious...

Stats after the jump.

Thursday, October 25, 2018

Dark Sun Terrain: Scrub Plains

Canyonlands National Park, Utah, USA
Although rare in the Tablelands, scrub plains are highly coveted by herders and defilers. Clumps of grass, thorny bushes, and occasional trees fill the landscape. Although scrub plains are not lush by any accepted measure, they do contain some of the most abundant foliage on Athas. Scrub plains are extremely popular for herders to graze their flocks, sometimes to excess. They are also a popular spot for defilers to cast spells, as there are plenty of plants to fuel their magic. Unfortunately, if overgrazed or defiled, scrub plains will become sandy wastes or stony barrens.
Life is very common in the scrub plains, after all, where there are plants, there is water. Small and medium sized creatures feed on the plants, while larger predators hide among the grasses and bushes. Water can generally be found inside certain plants, or pooled a few feet below the surface. The plants provide shade for the creatures that call it home and wind that blows through the scrub plains is sometimes cooled by the plants that grow there.