Tuesday, October 20, 2020

Excerpt from the Wander's Journal


I have been pulling a lot of overtime at work, so I have been unable to do a lot of writing for my blog lately. However, I want to share something, so I have taken an excerpt from The Wanderer's Journal, from the original Dark Sun boxed set.
Sometimes I get so caught up with the extensive lore and history that I forget what Dark Sun is really about. It's about survival against the brutality of Athas. Everyday that your character survives is a success.

"I live in a world of fire and sand. The crimson sun scorches the life from anything that crawls or flies, and storms of sand scour the foliage from the barren ground. Lightning strikes from the cloudless sky, and peals of thunder roll unexplained across the vast tablelands. Even the wind, dry and searing as a kiln, can kill a man with thirst.
This is a land of blood and dust, where tribes of feral elves sweep out of the salt plains to plunder lonely caravans, mysterious singing winds call men to slow suffocation in a Sea of Silt, and legions of slaves clash over a few bushels of moldering grain. The dragon despoils entire cities, while selfish kings squander their armies raising gaudy palaces and garish tombs.
This is my home, Athas. It is an arid and bleak place, a wasteland with a handful of austere cities clinging precariously to a few scattered oases. It is a brutal and savage land, beset by political strife and monstrous abominations, where life is grim and short." - The Wanderer

Tuesday, October 13, 2020

Dungeon Dressing

I found this old dungeon dressing card, while rearranging my old books. It's not made for dark sun, but can easily be adapted for it. if there is any interest in these, I will have to make some custom dungeon dressing tables for dark sun.

Thursday, October 8, 2020

Non-Dark Sun Creatures in Dark Sun - Dragonne

 There are many creatures from the various monstrous manuals that have been officially added to Dark Sun. I added some unofficially for my game and I'm sure a lot of other DMs do the same.
There is no inherent problem with this, although the flavor text often doesn't fit with the Dark Sun setting. My goal is to list the various monsters that "don't fit" and rewrite their flavor text to make them fit.
I often add a new Athasian variant as well.


Dragonne 

 


Adult Young
Psionic
Bestial
Climate/Terrain Mountains, Rocky Badlands, Scrub Plains, Hinterlands
Mountains, Rocky Badlands, Scrub Plains, Hinterlands Any
Mountains, Rocky Badlands, Scrub Plains, Hinterlands
Frequency Very Rare
Very Rare
Very Rare
Vary Rare
Organization Solitary
Pair
Solitary
Pack
Activity Cycle Night
Night
Night
Night
Diet Carnivore
Carnivore
Carnivore
Carnivore
Intelligence Low (5-7) Low (5-7)
Average to Very (8-12)
Semi- (2-4)
Treasure B,S,T
Nil
B,S,T,U
Nil
Alignment Neutral Neutral
Neutral Evil
Chaotic Evil
No. Appearing 1
1
1
2-6
Armor Class 6 (Flying)/ 2 (Ground)
9 (Flying)/ 5 (Ground) 6 (Flying)/ 2 (Ground)
7 (Flying)/ 3 (Ground)
Movement 15, Fl 9 (E)
8, Fl 4 (E) 15, Fl 9 (D) 15, Fl 9 (E)
Hit Dice 9
4
9
6
THAC0 11
17
11
15
No. of Attacks 3
3
3
3
Damage/Attack 1-8/1-8/3-18
1-4/1-4/3-12
1-8/1-8/3-18 1-6/1-6/2-16
Special Attacks Roar
Nil
Roar/ Psionics
Nil
Special Defenses Nil Nil
Psionics
Nil
Magic Resistance Nil Nil
Nil
Nil
Size M (5' at shoulder) S (2' at shoulder)
M (5' at shoulder) M (4' at shoulder)
Morale Champion (15) Average (8-10)
Champion (15)
Fanatic (17-18)
XP Value 2,000
175
4,000
650

Tuesday, October 6, 2020

Surviving Under the Dark Sun - Wind


The rolling dunes of the sandy wastes and the plains of stone do little to block the strong winds funneled into the Tablelands from the north. Open areas without natural windbreaks, such as mountains and rocky badlands can experience fierce wind storms. These storms can cause sandstorms, but what if there's not enough sand to create a large sandstorm, such as over rocky badlands, or if the wind isn't strong enough to create one.
Strong winds can cause other problems, other than sand and silt blowing around. Wind can easily throw off the trajectory of missile weapons, especially at far ranges. Strong enough winds can even make it difficult to fight in melee.
The rules presented below will be for AD&D second edition and will be for the sole purpose of making your Dark Sun a little more challenging for your players. I view Dark Sun as the "hard" setting for AD&D, so I do not hesitate to make my player characters a little more uncomfortable.

Thursday, October 1, 2020

Session Forty-Seven: Slaves and Storms

Note: For those unfamiliar with Dark Sun, psionics are called the Will for wild talents and the Way for trained psionicists.

After Julius slew the cleric, Abilkisu attacked the bowman, who was shooting obsidian tipped arrows at his mistress. He struck him with his stone mace and the archer fell back.
Shade picked up his fallen iron dagger and stabbed one of the spearmen attacking him. He also used his bone alhulak to slash him. Kiara followed Shade, using her obsidian wrist razors to lethal effect. The guard fell, his blood providing moisture to the dry ground below. 

Thursday, September 24, 2020

Missing Monsters - K’cin Crawler

It was pointed out to me by Rovewin of Athas.org, that the k’cin crawler is mentioned in the Revised Dark Sun Boxed Set. However, they are not drawn up in that, or any other book. So, in an effort to rectify the situation, I have created the k’cin crawler below.

K’cin Crawler
Climate/Terrain: Rocky Badlands, Stony Barrens
Frequency: Uncommon
Organization: Solitary
Activity Cycle: Anytime
Diet: Omnivore
Intelligence: Animal (1)
Treasure: None
Alignment: Neutral
No. Appearing: 1-2
Armor Class: 4
Movement: 6
Hit Dice: 3
Thac0: 17
No. of Attacks: 3
Damage/Attacks: 1-2/ 1-2/ 1-4
Special Attack: None
Special Defense: Hide in shell
Magic Resistance: Nil
Size: L (8' tall)
Morale: Unreliable (2-4)
XP Value: 35

Tuesday, September 22, 2020

Non-Dark Sun Creatures in Dark Sun - Dragonfly, Giant

 There are many creatures from the various monstrous manuals that have been officially added to Dark Sun. I added some unofficially for my game and I'm sure a lot of other DMs do the same.
There is no inherent problem with this, although the flavor text often doesn't fit with the Dark Sun setting. My goal is to list the various monsters that "don't fit" and rewrite their flavor text to make them fit.
I often add a new Athasian variant as well.




Dragonfly, Giant 

 


Adult Larva
Adult, Silt
Larva, Silt
Climate/Terrain Forest, Scrub Plains, Swamps
Any fresh water
Any near Silt Sea or silt basin.
Any silt
Frequency Rare
Rare
Very Rare Very Rare
Organization Solitary or Swarm
Solitary Solitary or Swarm
Solitary
Activity Cycle Day
Any Day
Any
Diet Carnivore
Carnivore Carnivore Carnivore
Intelligence Animal (1) Animal (1) Animal (1) Animal (1)
Treasure Nil Nil Nil
Nil
Alignment Neutral Neutral Neutral
Neutral
No. Appearing 1-6
1
1-4
1
Armor Class 3
3
3
3
Movement 3, Fl 36 (B)
9, Sw 3 (jet 24)
3, Fl 36 (B) 9, Sw 3 (jet 24)
Hit Dice 7 (8+2-8)
6+1 (7+2)
9
8+1
THAC0 13 (11)
15 (13)
12
14
No. of Attacks 1     1 1 1
Damage/Attack 3-12 (4-16)
3-18 (4-24)
5-20 7-28
Special Attacks Initiative Bonus
Surprise Bonus
Initiative Bonus/ Breath Weapon
Surprise Bonus
Special Defenses Darting Nil Darting
Nil
Magic Resistance Nil Nil Nil Nil
Size M (6-8' long) M (4' - 6') L (7-9' long) M (6"-7')
Morale Steady (11-12) Steady (11-10) Elite (13-14) Elite (13-14)
XP Value 1,400 (2,000)
650 (975)
4,000
1,400