|Bonneville Salt Flats, Utah, USA|
Although it is not common, some salt grasses and hardy cacti break through the dry crust of the salt. Not nearly enough water to support a thriving ecosystem, salt flats are for the most part, devoid of life. Most creatures are only passing over the salt flats, looking to get off of them before the sun reaches its peak and the shining white salt raises to unbearable temperatures.
|Makgadikgadi Pan, Botswana|
Traveling over the salt flats is blessedly easy. The surface is flat and dry. However, because food and water is incredibly difficult to find, a traveler must carry all the food and water they will need. In addition, any mounts they have will not be able to scavenge or hunt for food, so the traveler must carry their mounts food and water as well. There is no natural sources of shade, so travelers can get dehydrated faster than normal.
|Salar de Uyuni, Bolivia|
Official rules: All creatures move at their full movement speed over salt flats.
House rules: All creatures move at their full movement speed over salt flats. Those in salt flats using the water find or hunting non-weapon proficiencies are awarded a -4 terrain penalty to their proficiency check. In addition, the survival (salt flats) proficiency costs one more non-weapon proficiency point than normal. Salt flats require an extra amount of water per day, to avoid constitution loss, equal to one and half times the normal amount. So, a medium sized human requires one and a half gallons per day, while a half giant requires six!