I will not be comparing the Athas.org version with the original manuscript. I will give my opinions on the completed Secrets of the Dead Lands. I have decided that I will break down the review into separate parts, by reviewing it chapter by chapter. I will not criticize the artwork or maps, as this is a free book, that was put together by fans. Although the artwork has been surprisingly good.
The review of Chapter 1.
The review of Chapter 2.
The review of Chapter 3.
Chapter 4 - The Dead Lords
Despite what the chapter heading may say, this chapter is about locations and not just the personalities that reside there. It starts off with a map of the region, which is very handy for dungeon masters.
The chapter begins by discussing an undead defiler named Kulrath. He is a paranoid being, who rules over the nation of Deshentu. He has a large army, but prefers to pay tribute to avoid conflict. He also uses his agents to sabotage other nations and has a trapped area around his city. There is also a typical map of these killing fields.
This is exceptionally useful, especially if a group of player characters decide to bring an army to the Dead Lands. I don't see my particular group doing that, but players are not predictable. A dungeon master could have the player characters come across an army marching through the killing fields and falling into the traps. That would be interesting.
A blog for the Dark Sun Setting.
All rules presented are for the AD&D 2e rules system, or For Gold & Glory by God Emperor Games.
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Tuesday, June 21, 2022
Secrets of the Dead Lands Review, Chapter 4
Sunday, June 19, 2022
A Note from Nibenay on Father's Day
My high templar has made me aware of a celebration that is called Father's Day. She explained that it is customary with wish one a happy Father's Day, so I am doing so. As a father myself, it should be customary to wish me a happy Father's Day as well and I command you to do so.
Let this day be free of sedition and foul invectives toward your king. In my limited largess, I have commanded an extra one half ration of water to all fathers on this day. Anyone feigning the pretense of being a father, and is discovered not to be such, your punishment shall be swift and merciless.
So it is decreed by your king, so it is done.
His Greatness,
Nibenay, King of Nibenay and the whole of the World.
Tuesday, June 14, 2022
Session Seventy-Seven: Recovering in the Monastery
Nyla's unconscious body was teleported out of the room, by an unknown individual. Alaxander closed the dimension door and teleported back to a large room they had already explored. Julius attacked the dune reaper, who was blocking the group's exit, and unleashed the kinetic energy he had stored up. The dune reaper was sliced to ribbons.
Kalino picked up Kiara. He then rushed out of the hall and into a room. There, he discovered where Alaxander had teleported to. Julius dragged Shade out of the room.
Julius stood in the doorway and used his mastery of the way to make himself impervious to physical attacks. Kalino attacked the dune reaper, with his spear. He was positioned behind Julius and attacked over his shoulder. Alaxander used the way to attack from a distance. This proved to be a tactically advantageous and the dune reapers were defeated.
Tuesday, June 7, 2022
Non-Dark Sun Creatures in Dark Sun - Firenewt
There are many creatures from the various monstrous manuals that have been officially added to Dark Sun. I added some unofficially for my game and I'm sure a lot of other DMs do the same.
There is no inherent problem with this, although the flavor text often doesn't fit with the Dark Sun setting. My goal is to list the various monsters that "don't fit" and rewrite their flavor text to make them fit.
I often add a new Athasian variant as well.
I have heavily altered the firenewt, as it is not an official creature present in the Dark Sun setting.
Firenewt
Firenewt |
Firenewt, Psionic |
Firenewt, Cleric | |
---|---|---|---|
Climate/Terrain | Hot or volcanic regions | Hot or volcanic regions | Hot or volcanic regions |
Frequency | Rare |
Very Rare |
Very Rare |
Organization | Tribal |
Tribal |
Tribal |
Activity Cycle | Day |
Day |
Day |
Diet | Carnivore |
Carnivore |
Carnivore |
Intelligence | Low (5-7) | Very (11-12) | Average (8-10) |
Treasure | J, K (F) | K, M, 1 random gem |
K, M, 1 random potion fruit |
Alignment | Neutral Evil |
Neutral Evil |
Neutral Evil |
No. Appearing | 10-100 |
1-10 |
1-3 |
Armor Class | 5 | 5 | 5 |
Movement | 9 | 9 | 9 |
Hit Dice | 2+2 |
4+4 |
3+3 |
THAC0 | 19 | 19 | 20 |
No. of Attacks | 1 | 1 | 1 |
Damage/Attack | 1d4 or By Weapon | 1d4 or By Weapon | 1d4 or By weapon |
Special Attacks | Breath Weapon | Breath Weapon, Psionics | Breath Weapon, Spells |
Special Defenses | Immune to Damage from Heat and Fire | Immune to Damage from Heat and Fire | Immune to Damage from Heat and Fire |
Magic Resistance | Nil | Nil | Nil |
Size | M (5'1/2" - 6' Tall) | M (5'1/2" - 6' Tall) | M (5'1/2" - 6' Tall) |
Morale | Steady (11-12) | Elite (13-14) | Elite (13-14) |
XP Value | 175 Elite: 270 Overload: 420 |
975 | 420 |