Thursday, January 24, 2019
Lareth, 6th Level Magma Cleric
He gladly let his minions fall, as he can raise them later to dig. He has quite a few zombies and skeletons working to dig deeper in the tunnels below the abandoned keep. If he is killed, they will continue to dig until they are destroyed.
Stats after the jump.
Climate/Terrain: Any, usually near magma.
Activity Cycle: Any
Intelligence: High (14)
Treasure: J, K, M
Alignment: Neutral Evil
No. Appearing: 1
Armor Class: 6
Hit Dice: 6 + 12
No. of Attacks: 1
Damage/Attacks: As Weapon (Obsidian banded club D6)
Special Attack: Spells
Special Defense: Magma Immunity
Magic Resistance: Nil
Size: M (5' 10" tall)
Morale: Fanatic (17-18)
XP Value: 2,000
Psychokinetic: Telekinesis, Levitation
Lareth is a handsome dark-skinned human man in his mid twenties. He wears red and gold colored leather armor and has a red ring tattoo on his face.
Lareth prefers to use spells in combat and will only fight physically if pressed, or if he runs out of spells for the day. He likes to use minions to slow his enemies down while he charms and holds them.
Lareth is stronger than average and gets a +1 bonus to all melee and thrown weapon damage rolls. Lareth has the following priest spells, which he may cast if he forgoes a physical attack, usable once per day as a 6th level cleric: Command, Cure Light Wounds, Elemental Bonding, Aid, Charm Person, Hold Person, Bestow Curse, Conjure Lesser Magma Elemental.
Lareth may ignore magma and heat for six rounds per day. Lareth saves as a 6th level priest.